Game Theory
| Course Code | 321-8000 |
|---|---|
| Semester | 8 |
| ECTS | 5.00 |
| Hours (Theory) | 3 |
| Hours (Lab) | |
| Instructor | Kaporis Alexis |
Course Content
Introduction to game theory, definition of equilibrium notions, examples. Pure and mixed Nash equilibriums. Price of anarchy. Non zero sum games. Lemke-Howson's algorithm. The complexity of computing equilibriums and Brower's fixed point. The PPAD class. The PLS class. Approximate equilibriums. Stackelberg strategies. Braess's paradox.
Learning Outcomes
When the student completes the course successfully:
- She will have the knowledge to model the interaction of rational entities, with respect to antagonistic or cooperative nature.
- She will have the skills to study contexts and real world applications of algorithmic game theory.
- She will have the capability to analyze theoretically and experimentally various games .
Prerequisites
Not required.
Teaching and Learning Methods
| Activity | Semester workload |
|---|---|
| Lectures | 39 hours |
| Personal study | 83 hours |
| Final exams | 3 hours |
| Course total | 125 hours (5 ECTS) |
Assessment Methods / Grading
Lectures with slides, use of optimization software as maple, matlab. The lectures are written in videos to help the understanding.
Teaching Language
Greek (English for Erasmus students)

